Throw Team-Mate (Extraordinary) a écritA player with this skill has the ability to throw a player from the same team instead of the ball! (This includes the ball if the player thrown already has it!) The player throwing must end the movement of his Pass Action standing next to the intended team-mate to be thrown, who must have the Right Stuff skill and be standing. The pass is worked out exactly the same as the player with Throw Team-Mate passing a ball, except the player must subtract 1 from the D6 roll when he passes the player, fumbles are not automatically turnovers, and Long Pass or Long Bomb range passes are not possible. In addition, accurate passes are treated
instead as inaccurate passes thus scattering the player three times as players are heavier and harder to pass than a ball. The thrown player cannot be intercepted. A fumbled team-mate will land in the square he
originally occupied. If the thrown player scatters off the pitch, he is beaten up by the crowd in the same manner as a player who has been pushed off the pitch. If the final square he scatters into is occupied by
another player, treat the player landed on as Knocked Down and roll for Armour (even if already Prone or Stunned), and then the player being thrown will scatter one more square. If the thrown player would land on
another player, continue to scatter the thrown player until he ends up in an empty square or off the pitch (i.e. he cannot land on more than one player). See the Right Stuff entry to see if the player lands on his feet or head-down in a crumpled heap!
alors ici on a toujours -1 au lance avec seulement la possibilite de faire une passe eclaire ou courte, ca nous donne donc comme modificateur:
pour l'eclaire +1(eclaire)-1(throw teamate) = 0
pour la courte +1(courte)-1(throw teamate) = -1
Strong Arm (Strength) a écritThe player may add 1 to the D6 when he passes to Short, Long or Long
Bomb range.
Costaud ne marche que sur les passes de courte a a long bomb, dans donc dans le cas de throw teamate ca ne marche que sur la passe courte et n'a aucun effet sur l'eclaire
donc :
pour l'eclaire +1(eclaire)-1(throw teamate) = 0
pour la courte +1(courte)-1(throw teamate)+1(Strong Arm) = 0
donc oui l'HA ne fait fumble que sur un 1 et quelque soit l'autre resultat de toute facon la passe n'est pas complete et donc le joueur lance sera systematiquement devie 3 fois. cela dit il n'est pas oblige d'utiliser costaud et donc il pourrait faire fumble sur 1 ou 2 pour une passe courte :mrgreen: